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Car AVN (Audio, Video, Navigation) or Infotainment System or In-Car Entertainment Market - Growth, Trends And Forecast (2021 - 2026) By Types, By Application, By Regions and By Key Players: Panasonic, Fujitsu-Ten, Pioneer, Denso

07 Jan, 2020 | 138 Pages
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Acknowledging the kind of traction gained by this market, recently published a study report asserts the global Car AVN (Audio, Video, Navigation) or Infotainment System or In-Car Entertainment Market size is projected to accrue voluminously by 2027 registering a phenomenal CAGR of around 5% during the review period (2022 to 2027).



 Car AVN (Audio, Video, Navigation) or Infotainment System or In-Car Entertainment Market Overview



In 2016, the sales of APAC car infotainment system is 68.2 million units, upper nearly 25% than 2012. As the pursuit of better driving experience, the revenue of APAC car infotainment system is 18.59 billion USD.



China is the largest consumption market in APAC with nearly half market share. Followed China, Japan and Korea are also important market as the mature automotive industry. In addition, Southeast Asia and India are small market as a depressed car industry.



Japan's Panasonic remained the top supplier of car infotainment systems. Besides it, Fujitsu-Ten, Pioneer, Denso, Aisin are also from Japan. The Top 5 players account for 52% market share in 2016.



QNX is at present the market leader in the automotive infotainment OS market with 47 percent share of units in 2016. However, the OS will cede share to Linux in the coming years because of stronger competitors and uncertainty surrounding its parent firm, BlackBerry. QNX has better safety certification than other infotainment OSs, which opens additional auto opportunities that are not counted in this market forecast.



Industry News:



Panasonic - The high performing ELS STUDIO systems are available throughout the Acura vehicle line-up. Now, the ELS STUDIO 3D premium audio system brings the precision-crafted audio performance of the recording studio to the all-new Acura RDX. Developed in collaboration with 8-time Grammy Award winning recording engineer/producer, Elliot Scheiner, the ELS STUDIO 3D system brings out the artistry and emotion of the recording studio.



What are the major Applications, Types and Regions for Car AVN (Audio, Video, Navigation) or Infotainment System or In-Car Entertainment Market?



By Type, it is segmented into




  • OEM

  • Aftermarket

  • others




  • By Applications

  • QNX System

  • WinCE System

  • Linux System

  • Other System    

  • Others



Car AVN (Audio, Video, Navigation) or Infotainment System or In-Car Entertainment Market Regional Analysis



North America is expected to account for largest market revenue share over the forecast period. Factors such as presence of major players, rising adoption of advanced in-car infotainment systems, and high demand for voice recognition and parking assistant systems are fueling growth of the market in this region.



Asia Pacific market revenue is expected to register fastest revenue growth rate throughout the forecast period. Rapid revenue growth is attributed to factors such as rising demand for latest, well-equipped vehicles, high disposable income, presence of key players, increasing demand for passenger cars as well as commercial vehicles owing to rapid urbanization and growing infrastructural and building and construction sectors. In addition, high utilization of smartphones and smartphone integrated in-car infotainment systems and stringent government regulations regarding security and safety are supporting growth of the market in this region. 



All these factors greatly affect the Car AVN (Audio, Video, Navigation) or Infotainment System or In-Car Entertainment Market growth. It further aims at providing complete overview on detailed assessment of significant features of different industries including sales volume, market revenue, and demand size, sales growth, pricing analysis and changing market growth factors in regions such as Follows,




  • North America


    • US

    • Canada



  • Europe

    • Germany

    • France

    • UK

    • Italy

    • Spain

    • Rest of Europe



  • Asia-Pacific

    • China

    • Japan

    • India

    • Australia

    • South Korea

    • Rest of Asia-Pacific



  • Rest of the World

    • Middle East & Africa

    • Latin America





The Car AVN (Audio, Video, Navigation) or Infotainment System or In-Car Entertainment Market describes the factors driving the global growth opportunities in upcoming years and highlights market channels. In addition, the report analyzes market size and share, trends, by geographic region, end-use type and segment. It focuses extensively on revealing a detailed regional analysis. The Global Car AVN (Audio, Video, Navigation) or Infotainment System or In-Car Entertainment Market report also conducted a PESTEL analysis of the industry to study the main influencing factors and entry barriers of the industry.



What is our Car AVN (Audio, Video, Navigation) or Infotainment System or In-Car Entertainment Market report scope?



 



































































 



Report Attributes



 



 



 



Report Details



 



Forecast Period 2022 to 2028 CAGR



 



 




  • CAGR of 5 % during the review period (2022 to 2027).



 



By Type



 




  • OEM

  • Aftermarket

  • Others



 



By Applications



 




  • QNX System

  • WinCE System

  • Linux System

  • Other System

  • Others



 



 



 



By Companies



 



 



Panasonic, Fujitsu-Ten, Pioneer, Denso, Aisin, Clarion, Desay SV, Kenwood, Harman, ADAYO, Alpine, Visteon, Continental, Bosch, Hangsheng, Coagent, Mitsubishi Electronics (Melco), Delphi, Kaiyue, Soling, Sony, Skypine, Roadrover, FlyAudio



 



 



Regions Covered



 



 




  • North America

  • Europe

  • Asia-Pacific

  • Rest of the World



 



 



 



 



 



 



 



 



Countries Covered



 




  • US

  • Canada

  • Germany

  • France

  • UK

  • Italy

  • Spain

  • Rest of Europe

  • China

  • Japan

  • India

  • Australia

  • South Korea

  • Rest of Asia-Pacific

  • Middle East & Africa

  • Latin America



 



Base Year



 



 



 



2022



 



Historical Year



 



 



 



2017 to 2021



 



Forecast Year



 



 



 



2022 to 2027



Number of Pages



 



138



 Customization Available



 



 



 Yes, the report can be customized as per your needs




 



Key Takeaways from this Healthcare IT Report




  • Evaluate Car AVN (Audio, Video, Navigation) or Infotainment System or In-Car Entertainment Market potential through analyzing growth rates (CAGR %), Volume (Units) and Value ($M) data given at country level - for product types, end use applications and by different industry verticals.

  • Understand the different dynamics influencing the market - growth driving factors, specific challenges and hidden opportunities.

  • Get in-depth insights on your competitor performance – revenue, shares, business strategies, financial benchmarking, product benchmarking, SWOT analysis and more.

  • Analyze the sales and distribution channels across geographies to enhance top-line revenues.

  • Understand the demanding supply chain with a deep dive on the value augmentation at each, in order to optimize value and bring efficiencies in your processes.

  • Get a quick outlook on the Car AVN (Audio, Video, Navigation) or Infotainment System or In-Car Entertainment Market entropy - M&A's, deals, partnerships, product launches of all key players for the past 4 years.

  • Evaluate the import-export statistics, supply-demand and competitive landscape for more than top 20 countries globally for the market.



All our reports are custom made to your company needs to a certain extent, we do provide 5 free consulting hours along with purchase of each report, and this will allow you to request any additional data to customize the report as your needs.



Frequently Asked Questions



What is the study period of this market?



The Car AVN (Audio, Video, Navigation) or Infotainment System or In-Car Entertainment Market is studied from 2017 - 2027.



What is the growth rate of Car AVN (Audio, Video, Navigation) or Infotainment System or In-Car Entertainment Market?



The Car AVN (Audio, Video, Navigation) or Infotainment System or In-Car Entertainment Market is growing at a CAGR of 5% over the next 5 years.



Who are the key players in Car AVN (Audio, Video, Navigation) or Infotainment System or In-Car Entertainment Market?



Panasonic, Fujitsu-Ten, Pioneer, Denso, Aisin, Clarion, Desay SV, Kenwood, Harman, ADAYO, Alpine, Visteon, Continental, Bosch, Hangsheng, Coagent, Mitsubishi Electronics (Melco), Delphi, Kaiyue, Soling, Sony, Skypine, Roadrover, FlyAudio



What region does this Car AVN (Audio, Video, Navigation) or Infotainment System or In-Car Entertainment Market report covers?



North America (the United States, Canada, and Mexico)



Europe (Germany, France, UK, Russia, and Italy)



Asia-Pacific (China, Japan, Korea, India, and Southeast Asia)



South America (Brazil, Argentina, Colombia, etc.)



The Middle East and Africa (Saudi Arabia, UAE, Egypt, Nigeria, and South Africa)



What are the significant types of Car AVN (Audio, Video, Navigation) or Infotainment System or In-Car Entertainment Market?



OEM, Aftermarket,Others



What are the major Applications of Car AVN (Audio, Video, Navigation) or Infotainment System or In-Car Entertainment Market?



QNX System, WinCE System, Linux System, Other System Others


  1. INTRODUCTION

    1. MARKET DEFINATION

    2. MARKET DYNAMICS

    3. MARKET SEGMENTATION

    4. REPORT TIMLINES

    5. KEY STAKEHOLDERS



  2. RESEARCH METHODOLOGY

    1. DATA MINING

      1. SECONDARY RESEARCH

      2. PRIMARY RESEARCH

      3. SUBJECT MATTER EXPERT ADVICE



    2. QUALITY CHECK

    3. FINAL REVIEW

      1. DATA TRIANGULATION

      2. BOTTOM-UP APPROACH

      3. TOP-DOWN APPROACH



    4. RESEARCH FLOW



  3. EXECUTIVE SUMMARY

    1. INTRODUCTION

    2. GLOBAL NON-DESTRUCTIVE TESTING INSTRUMENTS MARKET BY APPLICATION

    3. GLOBAL NON-DESTRUCTIVE TESTING INSTRUMENTS MARKET BY TYPES



  4. MARKET DYNAMICS

    1. DRIVERS

      1. INCREASED DEMAND FROM APPLICATIONS

      2. INCREASING DEMAND FOR NON-DESTRUCTIVE TESTING INSTRUMENTS



    2. RESTRAINTS

      1. STRINGENT ENVIRONMENTAL REGUALTIONS

      2. HIGH COST OF RAW MATERIAL



    3. OPPORTUNITIES

      1. NON-DESTRUCTIVE TESTING INSTRUMENTS GROWTH

      2. APPLICATION OF NON-DESTRUCTIVE TESTING INSTRUMENTS



    4. IMPACT OF COVID 19



  5. GLOBAL NON-DESTRUCTIVE TESTING INSTRUMENTS MARKET, BY TYPES

    1. INTRODUCTION

    2. AEROSPACE & DEFENSE INDUSTRY

    3. AUTOMOTIVE INDUSTRY

    4. OIL & GAS INDUSTRY

    5. INFRASTRUCTURE INDUSTRY

    6. POWER GENERATION INDUSTRY

    7. OTHERS

    8. OTHERS



  6. GLOBAL NON-DESTRUCTIVE TESTING INSTRUMENTS MARKET, BY APPLICATION

    1. INTRODUCTION

    2. ULTRASONIC TEST EQUIPMENT

    3. MAGNETIC PARTICLE TEST EQUIPMENT

    4. VISUAL INSPECTION EQUIPMENT

    5. RADIOGRAPHY TEST EQUIPMENT

    6. PENETRANT TEST EQUIPMENT

    7. OTHERS

    8. OTHER



  7. GLOBAL NON-DESTRUCTIVE TESTING INSTRUMENTS MARKET, BY REGION

    1. NORTH AMERICA

      1. US

      2. CANADA

      3. MEXICO



    2. EUROPE

      1. GERMANY

      2. FRANCE

      3. UK

      4. ITALY

      5. RUSSIA

      6. REST OF EUROPE



    3. APAC

      1. CHINA

      2. SOUTH KOREA

      3. JAPAN

      4. INDIA

      5. AUSTRALIA

      6. ASEAN

      7. REST OF APAC



    4. MIDDLE EAST & AFRICA

      1. SAUDI ARABIA

      2. UAE

      3. SOUTH AFRICA

      4. TURKEY

      5. REST OF MEA



    5. SOUTH AMERICA

      1. BRAZIL

      2. REST OF MEA

      3. ARGENTINA

      4. REST OF SOUTH AMERICA





  8. COMPETITIVE LANDSCAPE

    1. MERGERS, ACQUISITIONS, JOINT VENTURES, COLLABORATIONS,

    2. AND AGREEMENTS

      1. KEY DEVELOPMENT



    3. MARKET SHARE (%) **/RANKING ANALYSIS

    4. STRATEGIES ADOPTED BY LEADING PLAYERS



  9. COMPANY PROFILES

    1. BUSINESS OVERVIEW

    2. COMPANY SNAPSHOT

    3. PRODUCT BENCHMARKING

    4. STRATEGIC INITIATIVES

      1. GENERAL ELECTRIC

      2. OLYMPUS CORPORATION

      3. MISTRAS

      4. NIKON

      5. MAGNAFLUX

      6. YXLON

      7. FUJIFILM

      8. SONATEST

      9. ZETEC, INC

      10. BOSELLO HIGH TECHNOLOGY SRL

      11. UNION

      12. OTHERS





SECONDARY RESEARCH
Secondary Research Information is collected from a number of publicly available as well as paid databases. Public sources involve publications by different associations and governments, annual reports and statements of companies, white papers and research publications by recognized industry experts and renowned academia etc. Paid data sources include third party authentic industry databases.

PRIMARY RESEARCH
Once data collection is done through secondary research, primary interviews are conducted with different stakeholders across the value chain like manufacturers, distributors, ingredient/input suppliers, end customers and other key opinion leaders of the industry. Primary research is used both to validate the data points obtained from secondary research and to fill in the data gaps after secondary research.

MARKET ENGINEERING
The market engineering phase involves analyzing the data collected, market breakdown and forecasting. Macroeconomic indicators and bottom-up and top-down approaches are used to arrive at a complete set of data points that give way to valuable qualitative and quantitative insights. Each data point is verified by the process of data triangulation to validate the numbers and arrive at close estimates.

EXPERT VALIDATION
The market engineered data is verified and validated by a number of experts, both in-house and external.

REPORT WRITING/ PRESENTATION
After the data is curated by the mentioned highly sophisticated process, the analysts begin to write the report. Garnering insights from data and forecasts, insights are drawn to visualize the entire ecosystem in a single report.

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