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Industrial Wearables Market - Global Growth, Trends and Forecast (2022 - 2027) By Types, By Application, By Regions and By Key Players: Blackline Safety Corp., Kenzen Inc., Kinetic, MaKusafe, Modjoul Inc., Reactec Ltd

02 Jun, 2022 | 125 Pages
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Acknowledging the kind of traction gained by this market, Industry data Analytics recently published a study report asserts the global Industrial Wearables Market size is projected to accrue voluminously by 2027 registering a phenomenal CAGR of 16.9% during the review period (2022 to 2027).



Industrial Wearables Market Overview



The prominent feature that drives the market growth include rising adoption of wearable devices. From checking notifications to tracking physical activity these devices provide novel means to accomplish routine tasks. Rise in adoption of these devices in industrial segment would create profitable growth demand for industrial wearables market. Surge in demand for workplace safety; and rising adoption of industrial wearable’s in automotive sector.



Rapid developments in technology and reinforced emphasis on invention and miniaturization enterprises across industries are seeking to further consumerize IT by shifting focus from mobile phones and tablets to wearable devices. Wearable technology add a new layer of safety to automotive industry by extending the driver’s ability to monitor vital health parameters and take action in the case of an emergency as well as providing notification and information directly and viscerally rather than relying on warning lights or chimes.



The prominent aspects that drive the growth of the market include increasing adoption of wearable devices surging demand for workplace safety and growing adoption of industrial wearable’s in automotive sector.Though short life of smart wearables devices restricts the Industrial Wearables market growth. Conversely increase in technology adoption in wearable devices and growing investment in wearable devices is creating the profitable opportunities for Industrial Wearables global market.  



Industry Developments:



Sony launches new B-to-B wearable and mobile health technology platform



Oct 16, 2019: The company launched a platform, called mSafety, that combines a connected wearable device, a wristwatch, with a cloud-based backend solution to provide payers, health systems, and app developers a ready-made platform to build remote health monitoring and mobile health applications.



Honeywell Introduces New Intelligent Wearables For Industrial Field Workers



May 03, 2018: Honeywell (NYSE: HON) announced a handsfree, wearable Connected Plant technology that allows industrial workers to more safely, reliably and efficiently accomplish their tasks in the plant or the field. Honeywell's Skills Insight Intelligent Wearables feature a head-mounted visual display that responds to voice and brings live data, documents, work procedures, as well as health and safety information into view.



Who are the Major Players in Industrial Wearables Market?



The Industrial Wearables Market is growing at a very fast pace and has seen the focus of many local and regional vendors offering precise application products for multiple end users. The three dependencies for the status of major companies in the market are: company profile, profitable gross margin, and the prices they charge. These are the main players in this market includes  Blackline Safety Corp., Kenzen Inc., Kinetic, MaKusafe, Modjoul Inc., Reactec Ltd., Sleep Performance Inc., Valencell. Inc., Vuzix Corporation, Workaround GmbH, Microsoft Corporation (US), Google (US), Seiko Epson Corporation (Japan), Vuzix (US), Magic Leap Inc. (US), Apple Inc. (US), Fujitsu Ltd. (Japan), Honeywell International Inc. (US), Oculus VR (US), Samsung Electronics Co. Ltd. (South Korea), AsusTek Computer Inc. (Taiwan), Fitbit Inc. (US), Fossil Group Inc. (US), HTC Corporation (Taiwan), Olympus Corporation (Japan), Optinvent (France), RealWear (US), ThirdEye (US), Workerbase (Germany), Zepcam (Netherlands) and others.



What are the major Applications, Types and Regions for Industrial Wearables Market?



Industrial Wearables Market is segmented based on the product, component, end user, companies and regions.



By Product




  • AR Glasses

  • VR Headsets

  • Smart Watches and Smart Bands

  • Patches

  • Others



By Component




  • Processors and Memory Modules

  • Optical Systems and Displays

  • Electromechanical Components

  • Connectivity Components

  • Camera Modules

  • Others



By End user




  • Automotive

  • Aerospace

  • Manufacturing

  • Oil & Gas

  • Energy & Power

  • Others



Industrial Wearables Market Regional Analysis



North America particularly the US has witnessed an unprecedented increase in the number of coronavirus-confirmed cases. Such spike in the number of cases in many other countries has led to the large-scale lockdown including the disruption of industrial activities across diverse regions. As industries in North America are among the initial adopters of digitization and connected technologies to increase productivity the region is expected to hold high growth opportunities for market. The automotive market in North America is focused on implementing AR glasses to automate vehicle model setup configuration calibration and quality checkup which in turn will extremely benefit the industrial wearables market during the forecast period 2022-2027.




  • North America


    • US

    • Canada



  • Europe

    • Germany

    • France

    • UK

    • Italy

    • Spain

    • Rest of Europe



  • Asia-Pacific

    • China

    • Japan

    • India

    • Australia

    • South Korea

    • Rest of Asia-Pacific



  • Rest of the World

    • Middle East & Africa

    • Latin America





What is our Industrial Wearables Market report scope?



 























































Report Attributes



Report Details



Forecast Period 2022 to 2027 CAGR



CAGR of 16.9% during the review period (2022 to 2027).



By Product & Component



By Product




  • AR Glasses

  • VR Headsets

  • Smart Watches and Smart Bands

  • Patches

  • Others



By Component




  • Processors and Memory Modules

  • Optical Systems and Displays

  • Electromechanical Components

  • Connectivity Components

  • Camera Modules

  • Others



By End user




  • Automotive

  • Aerospace

  • Manufacturing

  • Oil & Gas

  • Energy & Power

  • Others



By Companies



Blackline Safety Corp., Kenzen Inc., Kinetic, MaKusafe, Modjoul Inc., Reactec Ltd., Sleep Performance Inc., Valencell. Inc., Vuzix Corporation, Workaround GmbH, Microsoft Corporation (US), Google (US), Seiko Epson Corporation (Japan), Vuzix (US), Magic Leap Inc. (US), Apple Inc. (US), Fujitsu Ltd. (Japan), Honeywell International Inc. (US), Oculus VR (US), Samsung Electronics Co. Ltd. (South Korea), AsusTek Computer Inc. (Taiwan), Fitbit Inc. (US), Fossil Group Inc. (US), HTC Corporation (Taiwan), Olympus Corporation (Japan), Optinvent (France), RealWear (US), ThirdEye (US), Workerbase (Germany), Zepcam (Netherlands)



Regions Covered




  • North America

  • Europe

  • Asia-Pacific

  • Rest of the World



Countries Covered




  • US

  • Canada

  • Germany

  • France

  • UK

  • Italy

  • Spain

  • Rest of Europe

  • China

  • Japan

  • India

  • Australia

  • South Korea

  • Rest of Asia-Pacific

  • Middle East & Africa

  • Latin America



Base Year



2022



Historical Year



2017 to 2021



Forecast Year



2022 to 2027



Number of Pages



125



Customization Available



Yes, the report can be customized as per your needs




 



 



 



 



 



 



 



 



 



 



 



 



 



 



 



 



 



 



 



 



 



 



 



 



 



 



 



 



 



 



 



 



 



 



 



 



 



 



 



 



 



 



 



 



Key Takeaways from this Industrial Wearables Report




  • Evaluate Industrial Wearables market potential through analyzing growth rates (CAGR %), Volume (Units) and Value ($M) data given at country level - for product types, end use applications and by different industry verticals.

  • Understand the different dynamics influencing the market - growth driving factors, specific challenges and hidden opportunities.

  • Get in-depth insights on your competitor performance – revenue, shares, business strategies, financial benchmarking, product benchmarking, SWOT analysis and more.

  • Analyze the sales and distribution channels across geographies to enhance top-line revenues.

  • Market share held by each application segment with respect to the market renumeration and sales estimates over the forecast timeline are stated in the report.

  • Understand the demanding supply chain with a deep dive on the value augmentation at each, in order to optimize value and bring efficiencies in your processes.

  • Get a quick outlook on the Industrial Wearables market entropy - M&A's, deals, partnerships, product launches of all key players for the past 4 years.

  • Evaluate the import-export statistics, supply-demand and competitive landscape for more than top 20 countries globally for the market.

  • It further investigates the specifics that are positively impacting the profit graph of this business sphere.

  • The study also elaborates the critical factors which will augment the commercial terrain of the Industrial Wearables market.



Frequently Asked Questions



What is the study period of this market?



The Industrial Wearables Market is studied from 2017 - 2027.



What is the growth rate of Industrial Wearables Market?



The Industrial Wearables Market is growing at a CAGR of 16.9% over the next 5 years.



Who are the leading key players in Industrial Wearables Market?



Blackline Safety Corp., Kenzen Inc., Kinetic, MaKusafe, Modjoul Inc., Reactec Ltd., Sleep Performance Inc., Valencell. Inc., Vuzix Corporation, Workaround GmbH, Microsoft Corporation (US), Google (US), Seiko Epson Corporation (Japan), Vuzix (US), Magic Leap Inc. (US), Apple Inc. (US), Fujitsu Ltd. (Japan), Honeywell International Inc. (US), Oculus VR (US), Samsung Electronics Co. Ltd. (South Korea), AsusTek Computer Inc. (Taiwan), Fitbit Inc. (US), Fossil Group Inc. (US), HTC Corporation (Taiwan), Olympus Corporation (Japan), Optinvent (France), RealWear (US), ThirdEye (US), Workerbase (Germany), Zepcam (Netherlands)



What regions regions does this Industrial Wearables Market report covers?



North America (the United States, Canada, and Mexico)



Europe (Germany, France, UK, Russia, and Italy)



Asia-Pacific (China, Japan, Korea, India, and Southeast Asia)



South America (Brazil, Argentina, Colombia, etc.)



The Middle East and Africa (Saudi Arabia, UAE, Egypt, Nigeria, and South Africa)



What are the significant Types of Industrial Wearables Market?



AR Glasses, VR Headsets, Smart Watches and Smart Bands, Patches, Others



What are the significant End user of Industrial Wearables Market?



Automotive, Aerospace, Manufacturing, Oil & Gas, Energy & Power, Others



All our reports are custom made to your company needs to a certain extent, we do provide 5 free consulting hours along with purchase of each report, and this will allow you to request any additional data to customize the report as your needs.


  1. INTRODUCTION

    1. MARKET DEFINATION

    2. MARKET DYNAMICS

    3. MARKET SEGMENTATION

    4. REPORT TIMLINES

    5. KEY STAKEHOLDERS



  2. RESEARCH METHODOLOGY

    1. DATA MINING

      1. SECONDARY RESEARCH

      2. PRIMARY RESEARCH

      3. SUBJECT MATTER EXPERT ADVICE



    2. QUALITY CHECK

    3. FINAL REVIEW

      1. DATA TRIANGULATION

      2. BOTTOM-UP APPROACH

      3. TOP-DOWN APPROACH



    4. RESEARCH FLOW



  3. EXECUTIVE SUMMARY

    1. INTRODUCTION

    2. GLOBAL INDUSTRIAL WEARABLES MARKET BY PRODUCT TYPES

    3. GLOBAL INDUSTRIAL WEARABLES MARKET BY END USER



  4. MARKET DYNAMICS

    1. DRIVERS

      1. INCREASING DEMAND FOR INDUSTRIAL WEARABLES



    2. RESTRAINTS

      1. STRINGENT ENVIRONMENTAL REGUALTIONS

      2. HIGH COST ON MATERIALS



    3. OPPORTUNITIES

      1. INDUSTRIAL WEARABLES GROWTH

      2. APPLICATION OF INDUSTRIAL WEARABLES



    4. IMPACT OF COVID 19



  5. GLOBAL INDUSTRIAL WEARABLES MARKET, BY PRODUCT TYPES

    1. INTRODUCTION

    2. AR GLASSES

    3. VR HEADSETS

    4. SMART WATCHES AND SMART BANDS

    5. PATCHES

    6. OTHERS



  6. GLOBAL INDUSTRIAL WEARABLES MARKET, BY COMPONENTS

    1. PROCESSORS AND MEMORY MODULES

    2. OPTICAL SYSTEMS AND DISPLAYS

    3. ELECTROMECHANICAL COMPONENTS

    4. CONNECTIVITY COMPONENTS

    5. CAMERA MODULES



  7. GLOBAL INDUSTRIAL WEARABLES MARKET, BY END USER

    1. AUTOMOTIVE

    2. AEROSPACE

    3. MANUFACTURING

    4. OIL & GAS

    5. ENERGY & POWER

    6. OTHERS



  8. GLOBAL INDUSTRIAL WEARABLES MARKET, BY REGION

    1. NORTH AMERICA

      1. US

      2. CANADA

      3. MEXICO



    2. EUROPE

      1. GERMANY

      2. FRANCE

      3. UK

      4. ITALY

      5. RUSSIA

      6. REST OF EUROPE



    3. APAC

      1. CHINA

      2. SOUTH KOREA

      3. JAPAN

      4. INDIA

      5. AUSTRALIA

      6. ASEAN

      7. REST OF APAC



    4. MIDDLE EAST & AFRICA

      1. SAUDI ARABIA

      2. UAE

      3. SOUTH AFRICA

      4. TURKEY

      5. REST OF MEA



    5. SOUTH AMERICA

      1. BRAZIL

      2. REST OF MEA

      3. ARGENTINA

      4. REST OF SOUTH AMERICA





  9. COMPETITIVE LANDSCAPE

    1. MERGERS, ACQUISITIONS, JOINT VENTURES, COLLABORATIONS,

    2. AND AGREEMENTS

      1. KEY DEVELOPMENT



    3. MARKET SHARE (%) **/RANKING ANALYSIS

    4. STRATEGIES ADOPTED BY LEADING PLAYERS



  10. COMPANY PROFILES

    1. BUSINESS OVERVIEW

    2. COMPANY SNAPSHOT

    3. PRODUCT BENCHMARKING

    4. STRATEGIC INITIATIVES

      1. BLACKLINE SAFETY CORP.

      2. KENZEN INC.

      3. KINETIC

      4. MAKUSAFE

      5. MODJOUL INC.

      6. REACTEC LTD.

      7. SLEEP PERFORMANCE INC.

      8. VALENCELL. INC.

      9. VUZIX CORPORATION

      10. WORKAROUND GMBH

      11. MICROSOFT CORPORATION (US)

      12. GOOGLE (US)

      13. SEIKO EPSON CORPORATION (JAPAN)

      14. VUZIX (US)

      15. MAGIC LEAP INC. (US)

      16. APPLE INC. (US)

      17. FUJITSU LTD. (JAPAN)

      18. HONEYWELL INTERNATIONAL INC. (US)

      19. OCULUS VR (US)

      20. SAMSUNG ELECTRONICS CO. LTD. (SOUTH KOREA)

      21. ASUSTEK COMPUTER INC. (TAIWAN)

      22. FITBIT INC. (US)

      23. FOSSIL GROUP INC. (US)

      24. HTC CORPORATION (TAIWAN)

      25. OLYMPUS CORPORATION (JAPAN)

      26. OPTINVENT (FRANCE)

      27. REALWEAR (US)

      28. THIRDEYE (US)

      29. WORKERBASE (GERMANY)

      30. ZEPCAM (NETHERLANDS)





SECONDARY RESEARCH
Secondary Research Information is collected from a number of publicly available as well as paid databases. Public sources involve publications by different associations and governments, annual reports and statements of companies, white papers and research publications by recognized industry experts and renowned academia etc. Paid data sources include third party authentic industry databases.

PRIMARY RESEARCH
Once data collection is done through secondary research, primary interviews are conducted with different stakeholders across the value chain like manufacturers, distributors, ingredient/input suppliers, end customers and other key opinion leaders of the industry. Primary research is used both to validate the data points obtained from secondary research and to fill in the data gaps after secondary research.

MARKET ENGINEERING
The market engineering phase involves analyzing the data collected, market breakdown and forecasting. Macroeconomic indicators and bottom-up and top-down approaches are used to arrive at a complete set of data points that give way to valuable qualitative and quantitative insights. Each data point is verified by the process of data triangulation to validate the numbers and arrive at close estimates.

EXPERT VALIDATION
The market engineered data is verified and validated by a number of experts, both in-house and external.

REPORT WRITING/ PRESENTATION
After the data is curated by the mentioned highly sophisticated process, the analysts begin to write the report. Garnering insights from data and forecasts, insights are drawn to visualize the entire ecosystem in a single report.

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